I've been busy the last couple of weeks. I've been working on my iPad application and again and I can see light at the end of the tunnel. On the biggest challenges in it's development for me (besides learning all the different tools and technology) is the flattening out the user interface.
By "flattening out" I mean the work flow to 1) make it as fluid as possible with 2) very few dialogs or context shifts. The end result should be as fluid as possible with the workflow as transparent as possible. This has been fun. One problem I had was with the selection of colors. I could have used a spinner in a popup but did not like that solution. I ended up using 16 predefined colors that they can select from and placing it right in the setting page. This prevented a context switch and gave instance feedback. The limit of 16 is not a problem as the app will be most effective with a limited number of graphic elements. Solution solved.
Got my domain name already but will not set it up until the app is ready for iTunes.
More later....
By "flattening out" I mean the work flow to 1) make it as fluid as possible with 2) very few dialogs or context shifts. The end result should be as fluid as possible with the workflow as transparent as possible. This has been fun. One problem I had was with the selection of colors. I could have used a spinner in a popup but did not like that solution. I ended up using 16 predefined colors that they can select from and placing it right in the setting page. This prevented a context switch and gave instance feedback. The limit of 16 is not a problem as the app will be most effective with a limited number of graphic elements. Solution solved.
Got my domain name already but will not set it up until the app is ready for iTunes.
More later....
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